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Hello!👋 I'm

Jose Striedinger

Game engineer and designer in L.A


With a big focus on community, I’m also the founder of an award-winning eLearning platform teaching thousands of latinos about game development and art.

Featured game work

The Guardian
Unreal Engine

The Guardian

Director / Lead engineer & designer

A journey between a small kid and their watchful protector, inspired by works of Famito Ueda (ICO and others). Showcased at USC Games Expo 2026. I was the main engineer and designer, worked on game AI, interaction systems, and more.

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A Deep World
Unity

A Deep World

Gameplay engineer & designer

Guide a small green creature through a dangerous underwater world. Explore, hide, and outmaneuver procedurally animated predators to find your lost friend. As the main developer I created all gameplay systems, AI behaviors and game feel elements like lighting and vfx. Winner of “best game” in “Principe de Los Paramos” awards in Colombia.

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Lovebird
Unreal Engine

Lovebird

Gameplay engineer at KOST Inc

Lovebird is an AI driven dating game show where you can interact and have complex relationship with multiple characters. I created gameplay systems, tools and work on AI integrations with third party services like Inworld. Premiered at SXSW 2026 in Austin!

Sorelle

Sorelle

Gameplay Engineer

Whimsical adventure game with a team of 30+ students from USC. I created the dialogue system used by the team in the whole game. Released on Steam

A Pigeon Tale

A Pigeon Tale

Technical Designer / Engineer

3D point-and-click narrative driven game about a hurt pigeon in an attic exploring family memories. Winner of Indiecade Hidden Heroes Jam 2023.

Diverse skills in Game Programming and Storytelling

Computer Graphics experience.
OpenGL programming and creating a ray tracing in C++.

Experimenting with new tech.
ChatGPT and Oculus for an interrogation room experiment

Virtual production

Virtual Production experience.
From Motion/Face capture using Motive and Motion Builder, to animation in Unreal Engine

Early years developing the game industry
in Latin America

From 2015 to 2022 I dedicated myself to game development education. I created the first gamedev bootcamp in the history of Colombia, taught game programming in universities, ran an education company in Colombia, and designed and developed arkde.com an eLearning platform teaching 1500+ latinos about game programming and digital art with the thanks of an Epic Mega grant.