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Hello!👋 I'm

Jose Striedinger

A Game engineer and designer in L.A


With a big focus on community, I’m also the founder of an award-winning eLearning platform teaching thousands of latinos about game development and art.

Featured game work

Lovebird
Unreal Engine

Lovebird

Gameplay engineer at KOST Inc

Lovebird is an AI driven dating game show where you can interact and have complex relationship with multiple characters. I created gameplay systems, tools and work on AI integrations with third party services like Inworld. Premiered at SXSW 2026 in Austin!
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A Deep World
Unity

A Deep World

Gameplay engineer & designer

Guide a small green creature through a dangerous underwater world. Explore, hide, and outmaneuver procedurally animated predators to find your lost friend. As the main developer I've worked on all gameplay systems, AI behaviors and game feel elements like lighting and vfx. Winner of "best game" in "Princip de Los Paramos" awards in Colombia.
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Sorelle

Sorelle

Gameplay Engineer

Whimsical adventure game with a team of 30+ students from USC. I created the dialogue system used by the team in the whole game. Released on Steam

The Guardian

The Guardian

Director / Engineer / Designer

A journey between a small kid and their watchful protector. Worked on game AI, level and all gameplay systems.

A Pigeon Tale

A Pigeon Tale

Technical Designer / Engineer

3D point-and-click narrative driven game about a hurt pigeon in an attic exploring family memories. Winner of Indiecade Hidden Heroes Jam 2023.

Early years developing the game industry in Latin America

Community building

Pioneered Colombia’s first game development bootcamp; delivered talks and taught programming at multiple universities.

arkde elearning by jose striedinger

Award winning entrepreneur

Developed arkde.com, an elearning platform teaching 1300+ latinos game development and digital art with funds from Epic Games

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Diverse skills in Game Programming and Storytelling

Computer Graphics experience.
OpenGL programming and creating a ray tracing in C++.

Experimenting with new tech.
ChatGPT and Oculus for an interrogation room experiment

Virtual production

Virtual Production experience.
From Motion/Face capture using Motive and Motion Builder, to animation in Unreal Engine