Award-winning educator and entrepreneur who spent 10 years building Latin America’s game dev community. Now building games with a focus on storytelling and curiosity 🙂
Director / Lead engineer & designer
A journey between a small kid and their watchful protector, inspired by works of Famito Ueda (ICO and others). Showcased at USC Games Expo 2026. I was the main engineer and designer, worked on game AI, interaction systems, and more.
Gameplay engineer & designer
Guide a small green creature through a dangerous underwater world. Explore, hide, and outmaneuver procedurally animated predators to find your lost friend. As the main developer I created all gameplay systems, AI behaviors and game feel elements like lighting and vfx. Winner of “best game” in “Principe de Los Paramos” awards in Colombia.
Gameplay engineer at KOST Inc
Lovebird is an AI driven dating game show where you can interact and have complex relationship with multiple characters. I created gameplay systems, tools and work on AI integrations with third party services like Inworld. Premiered at SXSW 2026 in Austin!
Gameplay Engineer
Whimsical adventure game with a team of 30+ students from USC. I created the dialogue system used by the team in the whole game. Released on Steam
Technical Designer / Engineer
3D point-and-click narrative driven game about a hurt pigeon in an attic exploring family memories. Winner of Indiecade Hidden Heroes Jam 2023.

Built tools to streamline playtesting, including automatic move recording, battle metric tracking, and data export to JSON and CSV.

Assist on mechanics and progression with playtesting coordination and analysis.

Led gameplay and level design for a local co-op game with musical mechanics.

Computer Graphics experience.
OpenGL programming and creating a ray tracing in C++.
Experimenting with new tech.
ChatGPT and Oculus for an interrogation room experiment
After a game programming internship at JAM City Bogotá, I fell in love with a bigger problem: game dev education in Latin America was practically nonexistent. So, from 2015 to 2022 I went all in, creating the first game development bootcamp in Colombia, teaching game programming at universities, and building ARKDE, an eLearning platform backed by an Epic Mega Grant that has since reached 1,800+ students across the region and has worked with instructors and guests from Electronic Arts, Playstation and more.