In Bloobo your player objective is simple: get the Bloobo (a little ball) into the right tube by placing and rotating different tools and avoiding obstacles. You do not directly control the Bloobo, instead, you see different tools to affect its velocity and direction like bouncers, rails, and accelerators. Meanwhile, obstacles can include things like Blackholes, deathtraps etc.
Level Designed to challenge the player’s “rail” skills. The inspiration is that by moving the rails, the player designs a roller coaster avoiding obstacles.
Level design to help the player understand the importance of velocity and precision. Inspired by Donkey Kong Country’s original barrel cannon levels. Here the player needs to move around the cannons and accelerator between the deathtrap maze to get to the end.